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Om boken
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
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Mer om Composing music for games : the art, technology and business of video game scoring (2016)
2016 släpptes boken Composing music for games : the art, technology and business of video game scoring skriven av Chance Thomas. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 376 sidor. Förlaget bakom boken är CRC Press, Taylor & Francis Group.
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Thomas, C. (2016). Composing music for games : the art, technology and business of video game scoring. 1:a uppl. CRC Press, Taylor & Francis Group.



