Beskrivning
Om boken
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key FeaturesA comprehensive professional tutorial and reference to implement true AI in gamesIncludes new exercises so readers can test their comprehension and understanding of the concepts and practices presentedRevised and updated to cover new techniques and advances in AIWalks the reader through the entire game AI development process
Åtkomstkoder och digitalt tilläggsmaterial garanteras inte med begagnade böcker
Mer om AI for Games, Third Edition [Elektronisk resurs] (2020)
I december 2020 släpptes boken AI for Games, Third Edition [Elektronisk resurs] skriven av Ian Millington. Det är den 3e upplagan av kursboken. Den är skriven på engelska och består av 1030 sidor. Förlaget bakom boken är Taylor & Francis Ltd.
Köp boken AI for Games, Third Edition [Elektronisk resurs] på we och spara pengar.
Tillhör kategorierna
ÖvrigtÖvrigt
Referera till AI for Games, Third Edition [Elektronisk resurs] (Upplaga 3)
Harvard
Millington, I. (2020). AI for Games, Third Edition [Elektronisk resurs]. 3:e uppl. Taylor & Francis Ltd.

![AI for Games, Third Edition [Elektronisk resurs]](https://www.boklivo.com/wp-content/uploads/2026/SK0119194-SE20260527-101422-0-1779848092-ai-for-games-third-edition-elektronisk-resurs-9780367670566.webp)

