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Learn C++ for Game Development

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Artikelnr: SK0213037-SE20260527-055838 Kategori: Etikett:

Beskrivning

Beskrivning

If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

Learn C++ for Game Development will show you how to:

  • Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL)
  • Use design patterns to simplify your coding and make more powerful games
  • Manage memory efficiently to get the most out of your creativity
  • Load and save games using file I/O, so that your users are never disappointed

Most of today’s popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today’s mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace.

The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.

Om boken

Om denna bok

Learn C++ for Game Development av Bruce Sutherland är en Pocket bok med 324 sidor på Engelska. Detta är den 1:a upplagan som utgavs 2014 av Springer Nature.

Produktinformation

Kategori
Data & IT
Bandtyp
Pocket
Språk
Engelska
ISBN
9781430264576
Upplaga
1
Utgiven
2014-06-17
Förlag
Springer Nature
Sidantal
324